nodegraphsearch

graphsearch  时间:2021-05-25  阅读:()
CS347–IntroductiontoArtificialIntelligenceDr.
DanielTauritz(Dr.
T)DepartmentofComputerSciencetauritzd@mst.
eduhttp://web.
mst.
edu/~tauritzd/CS347coursewebsite:http://web.
mst.
edu/~tauritzd/courses/cs347/WhatisAISystemsthat…actlikehumans(TuringTest)thinklikehumansthinkrationallyactrationallyPlayUltimatumGameKeyhistoricaleventsforAI4thcenturyBCAristotlepropositionallogic1600'sDescartesmind-bodyconnection1805FirstprogrammablemachineMid1800'sCharlesBabbage's"differenceengine"&"analyticalengine"LadyLovelace'sObjection1847GeorgeBoolepropositionallogic1879GottlobFregepredicatelogicKeyhistoricaleventsforAI1931KurtGodel:IncompletenessTheoremInanylanguageexpressiveenoughtodescribenaturalnumberproperties,thereareundecidable(incomputable)truestatements1943McCulloch&Pitts:NeuralComputation1956Term"AI"coined1976Newell&Simon's"PhysicalSymbolSystemHypothesis"Aphysicalsymbolsystemhasthenecessaryandsufficientmeansforgeneralintelligentaction.
HowdifficultisittoachieveAIThreeSistersPuzzleRationalAgentsEnvironmentSensors(percepts)Actuators(actions)AgentFunctionAgentProgramPerformanceMeasuresRationalBehaviorDependson:Agent'sperformancemeasureAgent'spriorknowledgePossibleperceptsandactionsAgent'sperceptsequenceRationalAgentDefinition"Foreachpossibleperceptsequence,arationalagentselectsanactionthatisexpectedtomaximizeitsperformancemeasure,giventheevidenceprovidedbytheperceptsequenceandanypriorknowledgetheagenthas.
"TaskEnvironmentsPEASdescription&properties:Fully/PartiallyObservableDeterministic,Stochastic,StrategicEpisodic,SequentialStatic,Dynamic,Semi-dynamicDiscrete,ContinuousSingleagent,MultiagentCompetitive,CooperativeProblem-solvingagentsAdefinition:Problem-solvingagentsaregoalbasedagentsthatdecidewhattodobasedonanactionsequenceleadingtoagoalstate.
Problem-solvingstepsProblem-formulation(actions&states)Goal-formulation(states)Search(actionsequences)ExecutesolutionWell-definedproblemsInitialstateActionsetTransitionmodel:RESULT(s,a)GoaltestPathcostSolution/optimalsolutionExampleproblemsVacuumworldTic-tac-toe8-puzzle8-queensproblemSearchtreesRootcorrespondswithinitialstateVacuumstatespacevs.
searchtreeSearchalgorithmsiteratethroughgoaltestingandexpandingastateuntilgoalfoundOrderofstateexpansioniscritical!
Searchnodedatastructuren.
STATEn.
PARENT-NODEn.
ACTIONn.
PATH-COSTStatesareNOTsearchnodes!
FrontierFrontier=SetofleafnodesImplementedasaqueuewithops:EMPTY(queue)POP(queue)INSERT(element,queue)Queuetypes:FIFO,LIFO(stack),andpriorityqueueProblem-solvingperformanceCompletenessOptimalityTimecomplexitySpacecomplexityComplexityinAIb–branchingfactord–depthofshallowestgoalnodem–maxpathlengthinstatespaceTimecomplexity:#generatednodesSpacecomplexity:max#nodesstoredSearchcost:time+spacecomplexityTotalcost:search+pathcostTreeSearchBreadthFirstTreeSearch(BFTS)UniformCostTreeSearch(UCTS)Depth-FirstTreeSearch(DFTS)Depth-LimitedTreeSearch(DLTS)Iterative-DeepeningDepth-FirstTreeSearch(ID-DFTS)Examplestatespace#1BreadthFirstTreeSearch(BFTS)Frontier:FIFOqueueComplete:ifbanddarefiniteOptimal:ifpath-costisnon-decreasingfunctionofdepthTimecomplexity:O(b^d)Spacecomplexity:O(b^d)UniformCostTreeSearch(UCTS)Frontier:priorityqueueorderedbyg(n)DepthFirstTreeSearch(DFTS)Frontier:LIFOqueue(a.
k.
a.
stack)Complete:noOptimal:noTimecomplexity:O(bm)Spacecomplexity:O(bm)BacktrackingversionofDFTShasaspacecomplexityof:O(m)Depth-LimitedTreeSearch(DLTS)Frontier:LIFOqueue(a.
k.
a.
stack)Complete:notwhenl=βPruneiffail-lowforMin-playerPruneiffail-highforMax-playerDLMw/Alpha-BetaPruningTimeComplexityWorst-case:O(bd)Best-case:O(bd/2)[Knuth&Moore,1975]Average-case:O(b3d/4)MoveOrderingHeuristicsKnowledgebasedKillerMove:thelastmoveatagivendepththatcausedAB-pruningorhadbestminimaxvalueHistoryTableExamplegametreeExamplegametreeSearchDepthHeuristicsTimebased/StatebasedHorizonEffect:thephenomenonofdecidingonanon-optimalprincipalvariantbecauseanultimatelyunavoidabledamagingmoveseemstobeavoidedbyblockingittillpassedthesearchdepthSingularExtensions/QuiescenceSearchTimePerMoveConstantPercentageofremainingtimeStatedependentHybridQuiescenceSearchWhensearchdepthreached,computequiescencestateevaluationheuristicIfstatequiescent,thenproceedasusual;otherwiseincreasesearchdepthifquiescencesearchdepthnotyetreachedCallformat:QSDLM(root,depth,QSdepth),QSABDLM(root,depth,QSdepth,α,β),etc.
QSgametreeEx.
1QSgametreeEx.
2ForwardpruningBeamSearch(nbestmoves)ProbCut(forwardpruningversionofalpha-betapruning)TranspositionTables(1)HashtableofpreviouslycalculatedstateevaluationheuristicvaluesSpeedupisparticularlyhugeforiterativedeepeningsearchalgorithms!
GoodforchessbecauseoftenrepeatedstatesinsamesearchTranspositionTables(2)Datastructure:HashtableindexedbypositionElement:StateevaluationheuristicvalueSearchdepthofstoredvalueHashkeyofposition(toeliminatecollisions)(optional)BestmovefrompositionTranspositionTables(3)ZobristhashkeyGenerate3d-arrayofrandom64-bitnumbers(piecetype,locationandcolor)Startwitha64-bithashkeyinitializedto0Loopthroughcurrentposition,XOR'inghashkeywithZobristvalueofeachpiecefound(note:onceakeyhasbeenfound,useanincrementalapporachthatXOR'sthe"from"locationandthe"to"locationtomoveapiece)MTD(f)MTDf(root,guess,depth){lower=-∞;upper=∞;do{beta=guess+(guess==lower);guess=ABMaxV(root,depth,beta-1,beta);if(guessExtendedFutilityPruningRazoringState-SpaceSearchComplete-stateformulationObjectivefunctionGlobaloptimaLocaloptima(don'tusetextbook'sdefinition!
)Ridges,plateaus,andshouldersRandomsearchandlocalsearchSteepest-AscentHill-ClimbingGreedyAlgorithm-makeslocallyoptimalchoicesExample8queensproblemhas88≈17MstatesSAHCfindsglobaloptimumfor14%ofinstancesinonaverage4steps(3stepswhenstuck)SAHCw/upto100consecutivesidewaysmoves,findsglobaloptimumfor94%ofinstancesinonaverage21steps(64stepswhenstuck)StochasticHill-ClimbingChoosesatrandomfromamonguphillmovesProbabilityofselectioncanvarywiththesteepnessoftheuphillmoveOnaverageslowerconvergence,butalsolesschanceofprematureconvergenceMoreLocalSearchAlgorithmsFirst-choicehill-climbingRandom-restarthill-climbingSimulatedAnnealingPopulationBasedLocalSearchDeterministiclocalbeamsearchStochasticlocalbeamsearchEvolutionaryAlgorithmsParticleSwarmOptimizationAntColonyOptimizationParticleSwarmOptimizationPSOisastochasticpopulation-basedoptimizationtechniquewhichassignsvelocitiestopopulationmembersencodingtrialsolutionsPSOupdaterules:PSOdemo:http://www.
borgelt.
net//psopt.
htmlAntColonyOptimizationPopulationbasedPheromonetrailandstigmergeticcommunicationShortestpathsearchingStochasticmovesOnlineSearchOfflinesearchvs.
onlinesearchInterleavingcomputation&actionExplorationproblems,safelyexplorableAgentshaveaccessto:ACTIONS(s)c(s,a,s')GOAL-TEST(s)OnlineSearchOptimalityCR–CompetitiveRatioTAPC–TotalActualPathCostC*-OptimalPathCostBestcase:CR=1Worstcase:CR=∞OnlineSearchAlgorithmsOnline-DFS-AgentRandomWalkLearningReal-TimeA*(LRTA*)OnlineSearchExampleGraph1OnlineSearchExampleGraph2OnlineSearchExampleGraph3AIcoursesatS&TCS345ComputationalRoboticManipulation(SP2012)CS347IntroductiontoArtificialIntelligence(SP2012)CS348EvolutionaryComputing(FS2011)CS434DataMining&KnowledgeDiscovery(FS2011)CS447AdvancedTopicsinAI(SP2013)CS448AdvancedEvolutionaryComputing(SP2012)CpE358ComputationalIntelligence(FS2011)SysEng378IntrotoNeuralNetworks&Applications

BuyVM迈阿密KVM上线,AMD Ryzen 3900X+NVMe硬盘$2/月起

BuyVM在昨天宣布上线了第四个数据中心产品:迈阿密,基于KVM架构的VPS主机,采用AMD Ryzen 3900X CPU,DDR4内存,NVMe硬盘,1Gbps带宽,不限制流量方式,最低$2/月起,支持Linux或者Windows操作系统。这是一家成立于2010年的国外主机商,提供基于KVM架构的VPS产品,数据中心除了新上的迈阿密外还包括美国拉斯维加斯、新泽西和卢森堡等,主机均为1Gbps带...

快云科技,美国VPS 2H5G独享20M 仅售19.8/月  年付仅需148

快云科技已稳步运行进两年了 期间没出现过线路不稳 客户不满意等一系列问题 本司资质齐全 持有IDC ICP ISP等正规手续 有独特的网站设计理念 在前几天刚是参加过魔方系统举行的设计大赛拿获最佳设计奖第一名 本公司主营产品 香港弹性云服务器,美国vps和日本vps,香港物理机,国内高防物理机以及美国日本高防物理机 2020年的国庆推出过一款香港的回馈用户特惠机 已作为传家宝 稳定运行 马上又到了...

韩国服务器租用优惠点评大全

韩国服务器怎么样?韩国云服务器租用推荐?韩国服务器距离中国近,有天然的地域优势,韩国服务器速度快而且非常稳定!有不少有亚洲市场的外贸公司选择韩国服务器开拓业务,韩国服务器因自身的优势也受到不少用户的青睐。目前的IDC市场上,韩国、香港、美国三个地方的服务器几乎占据了海外服务器的百分之九十以上。韩国服务器相比美国服务器来说速度更快,而相比香港机房来说则带宽更充足,占用市场份额非常大。那么,韩国服务器...

graphsearch为你推荐
newlyroute支持ipadcss3圆角用CSS3怎么实现圆角边框?重庆宽带测速重庆哪一种宽带网速最快win10关闭445端口win10怎么关闭445的最新相关信息iphone连不上wifi苹果手机为什么突然连不上家里的wifi?联通版iphone4s苹果4S移动版和联通版有什么不同win7如何关闭445端口如何关闭WIN7自动配置 IPV4 地址 169.254chromeframe有用过 Google Chrome Frame 的吗google统计怎样获得google ga 统计代码
已备案未注册域名 2019年感恩节 singlehop softbank官网 wordpress技巧 云主机51web 镇江联通宽带 免费全能空间 蜗牛魔方 腾讯云分析 cdn加速原理 可外链网盘 世界测速 idc查询 华为云盘 跟踪路由命令 河南移动梦网 华为k3 后门 googlevoice 更多