用zoom放大缩小缩缩片缩import android.app.Activity;import android.os.Bundle;public class zooming extends Activity{
/**Called when the activity is first created.*/
@Overridepublic void onCreate(Bundle icicle) {super.onCreate(icicle);setContentView(new Zoom(this));
}
}
<pre name="code"class="java">import android.content.Context;import android.graphics.Canvas;import android.graphics.drawable.Drawable;import android.view.KeyEvent;import android.view.View;public class Zoom extends View{private Drawable image;private int zoomControler=20;public Zoom(Context context)
{super(context);image=context.getResources().getDrawable(R.drawable.icon);setFocusable(true);
}
@Overrideprotected void onDraw(Canvas canvas) {
//TODO Auto-generated method stubsuper.onDraw(canvas);
//here u can control the width and height of the images. . . . . . . . this line is very importantimage.setBounds((getWidth()/2)-zoomControler, (getHeight()/2)-zoomControler, (getWidth()/2)+zoomControler, (getHeight()/2)+zoomControler);image.draw(canvas);
}
@Overridepublic boolean onKeyDown(int keyCode,KeyEvent event) {if(keyCode==KeyEvent.KEYCODE_DPAD_UP)//zoom inzoomControler+=10;if(keyCode==KeyEvent.KEYCODE_DPAD_DOWN) //zoom outzoomControler-=10;if(zoomControler<10)zoomControler=10;invalidate();return true;
}
}package com.min.Test_Gallery;
import android.app.Activity;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.graphics.Color;import android.graphics.Matrix;import android.os.Bundle;import android.util.DisplayMetrics;import android.util.Log;import android.view.GestureDetector;import android.view.KeyEvent;import android.view.MotionEvent;import android.view.View;import android.view.GestureDetector.OnGestureListener;import android.view.View.OnTouchListener;import android.widget.Button;import android.widget.FrameLayout;import android.widget.ImageView;import android.widget.LinearLayout;import android.widget.Toast;public class DisplayImage extends Activity implementsOnTouchListener, OnGestureListener {private static final String TAG = "DisplayImage";private static final int FLING_MIN_DISTANCE = 100;private static final int FLING_MIN_VELOCITY = 200;
/*相量声明*/private ImageView mImageView;private Button mButton01;private Button mButton02;private FrameLayout layout1;private LinearLayout layoutImage;private Bitmap bmp;private int id=0;private int displayWidth;private int displayHeight;private float scaleWidth=1;private float scaleHeight=1;private GestureDetector mGestureDetector;
/** Called when the activity is first created. */
@Overridepublic void onCreate(Bundle savedInstanceState) {super.onCreate(savedInstanceState) ;
/*加display.xml Layout */setContentView(R.layout.display) ;
/*取得屏幕分辨率大小*/
DisplayMetrics dm=new DisplayMetrics( ) ;getWindowManager( ) .getDefaultDisplay( ) .getMetrics(dm) ;displayWidth=dm.widthPixels;displayHeight=dm.heightPixels;
/*初始化相量*/
Bundle bundle = this.getIntent( ) .getExtras( ) ;
Integer imageId = bundle.getInt("imageId") ;
Log.i(TAG, "onCreate, imageId = " + imageId) ;bmp=BitmapFactory.decodeResource(getResources( ) ,imageId) ;mImageView = (ImageView)findViewById(R.id.myImageView) ;mImageView.setImageBitmap(bmp) ;mImageView.setOnTouchListener(this) ;mImageView.setLongClickable(true) ;layout1 = (FrameLayout)findViewById(R.id.layout1) ;layoutImage =(LinearLayout)findViewById(R.id.layoutImage) ;mButton01 = (Button)findViewById(R.id.myButton1) ;mButton02 = (Button)findViewById(R.id.myButton2) ;
/* 小按onClickListener */mButton01.setOnClickListener(new
Button.OnClickListener( ) {
@Overridepublic void onClick(View v) {small( ) ;
}
} ) ;
/*放大按onClickListener */mButton02.setOnClickListener(new
Button.OnClickListener( ) {
@Overridepublic void onClick(View v) {big( ) ;
}
} ) ;
}
//用触触摸屏由1个MotionEvent ACTION_DOWN触
@Overridepublic boolean onDown(MotionEvent e) {
// TODO Auto-generated method stub
// Toast.makeText(this, "onDown",Toa s t.LENGTH_SHOR T) .sh o w() ;
Log.i(TAG, "onDown. . . ") ;return false;
}
/*用按下触摸屏、快速移后松由1个MotionEvent ACTION_DOWN,
*多个ACTION_MOVE, 1个ACTION_UP触
*参数解
* e1 第1个ACTION_DOWN MotionEvent
* e2最后一个ACTION_MOVE MotionEvent
* vel oci tyXX上的移速度像素/秒
* velocityYY上的移速度像素/秒
*触条件
* X 的坐 位移大于FL ING_MIN_DIS TANCE 且移 速度大于FLING_MIN_VELOCITY个像素/秒
* @seeandroid.view.GestureDetector$OnGestureListener#onFling(android.view.MotionEvent, android.view.MotionEvent, float, float)
*/
@Overridepublic boolean onFling(MotionEvent e1, MotionEvent e2, floatvelocityX,float velocityY) {
// TODO Auto-generated method stub
Log.i(TAG, "onFling. . . ") ;if (e1.getX( ) - e2.getX( ) > FLING_MIN_DISTANCE
&& Math.abs(velocityX) > FLING_MIN_VELOCITY) {
// Fling left
Toast.makeText(this, "Fling Left",Toast.LENGTH_SHORT) .show( ) ;
} else if (e2.getX( ) - e1.getX( ) > FLING_MIN_DISTANCE
&& Math.abs(velocityX) > FLING_MIN_VELOCITY) {
// Fling right
Toast.makeText(this, "Fling Right",Toast.LENGTH_SHORT) .show( ) ;
}return false;
}
//用按触摸屏由多个MotionEvent ACTION_DOWN触
@Overridepublic void onLongPress(MotionEvent e) {
// TODO Auto-generated method stub
Log.i(TAG, "onLongPress. . . ") ;
}
//用按下触摸屏 并拖 由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE触
@Overridepublic boolean onScroll(MotionEvent e1, MotionEvent e2,float distanceX,float distanceY) {
// TODO Auto-generated method stub
Log.i(TAG, "onScroll. . . ") ;return false;
}
//用触触摸屏尚未松或拖由一个1个MotionEvent ACTION_DOWN触
//注意和onDown()的区强的是没有松或者拖的状
@Overridepublic void onShowPress(MotionEvent e) {
// TODO Auto-generated method stub
Log.i(TAG, "onShowPress. . . ") ;
}
//用 触触摸屏后松由一个1个MotionEvent ACTION_UP触@Overridepublic boolean onSingleTapUp(MotionEvent e) {
// TODO Auto-generated method stub
Log.i(TAG, "onSingleTapUp. . . ") ;return false;
}
@Overridepublic boolean onTouch(View v, MotionEvent event) {// TODO Auto-generated method stub
Log.i(TAG, "onTouch. . . ") ;
// Set button visiblemButton01.setVisibility(View.VISIBLE) ;mButton02.setVisibility(View.VISIBLE) ;return mGestureDetector.onTouchEvent(event) ;}
// @Override
// public boolean onTouchEvent(MotionEvent event) {// // TODO Auto-generated method stub
// super.onTouchEvent(event) ;
//
// Log.i (TAG, "onTouchEvent") ;
// // Set button visible
// mButton01.setVisibility(View.VISIBLE) ;
// mButton02.setVisibility(View.VISIBLE) ;
//
// return true;
// }
@Overridepublic boolean onKeyDown(int keyCode, KeyEvent event) {// TODO Auto-generated method stubsuper.onKeyDown(keyCode, event) ;
Log.i(TAG, "onKeyDown. . . ") ;
// Set button visiblemButton01.setVisibility(View.VISIBLE) ;mButton02.setVisibility(View.VISIBLE) ;return true;
}
/* 片小的method */private void small( ) {int bmpWidth=bmp.getWidth( ) ;int bmpHeight=bmp.getHeight( ) ;
Log.i(TAG, "bmpWidth = " + bmpWidth + ", bmpHeight = "+ bmpHeight) ;
/* 置片小的比例*/double scale=0.8;
/* 算出次要小的比例*/scaleWidth=(float) (scaleWidth*scale) ;scaleHeight=(float) (scaleHeight*scale) ;
/* 生reSize后的Bitmap象*/
Matrix matrix = new Matrix( ) ;matrix.postScale(scaleWidth, scaleHeight) ;
Bitmap resizeBmp =Bitmap.createBitmap(bmp,0,0,bmpWidth,bmpHeight,matrix,true) ;if(id==0) {
/*如果是第一次按就除原来默的ImageVi ew */layoutImage.removeView(mImageView) ;
} else {
/*如果不是第一次按就除上次放大小所生的ImageVi ew */layoutImage.removeView( (ImageView)findViewById(id) ) ;
}
/* 生新的ImageView放入reSize的Bitmap 象再放入Layout中*/id++;
ImageView imageView = new ImageView(this) ;imageView.setId(id) ;imageView.setImageBitmap(resizeBmp) ;layoutImage.addView(imageView) ;
Log.i(TAG, "imageView.getWidth( ) = " +imageView.getWidth( )
+ ", imageView.getHeight( ) = " +imageView.getHeight( ) ) ;setContentView(layout1) ;
/*因 片放到最大放大按会disable所以在小把它重 enable
*/mButton02.setEnabled(true) ;mButton02.setTextColor(Color.MAGENTA) ;
}
/* 片放大的method */private void big( ) {int bmpWidth=bmp.getWidth( ) ;int bmpHeight=bmp.getHeight( ) ;
Log.i(TAG, "bmpWidth = " + bmpWidth + ", bmpHeight = "+ bmpHeight) ;
/* 置片放大的比例*/double scale=1.25;
/* 算次要放大的比例*/scaleWidth=(float) (scaleWidth*scale) ;
scaleHeight=(float) (scaleHeight*scale) ;
/* 生reSize后的Bitmap象*/
Matrix matrix = new Matrix( ) ;matrix.postScale(scaleWidth, scaleHeight) ;
Bitmap resizeBmp =Bitmap.createBitmap(bmp,0,0,bmpWidth,bmpHeight,matrix,true) ;if(id==0) {
/*如果是第一次按就除原来置的ImageVi ew */layoutImage.removeView(mImageView) ;
} else {
/*如果不是第一次按就除上次放大小所生的ImageVi ew */layoutImage.removeView( (ImageView)findViewById(id) ) ;
}
/* 生新的ImageView放入reSize的Bitmap 象再放入Layout中*/id++;
ImageView imageView = new ImageView(this) ;imageView.setId(id) ;imageView.setImageBitmap(resizeBmp) ;layoutImage.addView(imageView) ;setContentView(layout1) ;
/*如果再放大会超屏幕大小就把Button disable */if( scaleWidth * scale * bmpWidth > bmpWidth * 3 | |scaleHeight * scale * bmpHeight > bmpWidth * 3 | |scaleWidth * scale * bmpWidth > displayWidth * 5| |scaleHeight * scale * bmpHeight > displayHeight *
5) {mButton02.setEnabled(false) ;mButton02.setTextColor(Color.GRAY) ;
} else {mButton02.setEnabled(true) ;mButton02.setTextColor(Color.MAGENTA) ;}
}
}display.xml文件
<?xml version="1.0" encoding="utf-8"?>
<FrameLayoutxmlns:android="http://schemas.android.com/apk/res/android"android:orientation="vertical"android:layout_width="fill_parent"android:layout_height="fill_parent"android:id="@+id/layout1"
>
<ScrollViewxmlns:android="http://schemas.android.com/apk/res/android"android:layout_width="fill_parent"android:layout_height="wrap_content"
3adapted some code to create a TouchImageView that supports multitouch(>21) It is inspiredby the book Hel lo,Android! (3rd edition)
It is contained within the fol lowing 3 fi les TouchImageViewjava WrapMotionEventjava
WrapMotionEvent java
TouchImageView.javaimport se.robertfoss.ChanImageBrowser.Viewer;import android.content.Context;import android.graphics.Bitmap;import android.graphics.Matrix;import android.graphics.PointF;import android.util.FloatMath;import android.util.Log;import android.view.MotionEvent;import android.view.View;import android.widget.ImageView;public class TouchImageView extends ImageView{private static final String TAG="Touch";
//These matrices will be used to move and zoom image
Matrix matrix=new Matrix();
Matrix savedMatrix=new Matrix();
//We can be in one of these 3 statesstatic final int NONE=0;static final int DRAG=1;static final int ZOOM=2;int mode=NONE;
//Remember some things for zooming
PointF start=new PointF();
PointF mid=new PointF();float oldDist=1f;
Context context;
目前云服务器市场竞争是相当的大的,比如我们在年中活动中看到各大服务商都找准这个噱头的活动发布各种活动,有的甚至就是平时的活动价格,只是换一个说法而已。可见这个行业确实竞争很大,当然我们也可以看到很多主机商几个月就消失,也有看到很多个人商家捣鼓几个品牌然后忽悠一圈跑路的。当然,个人建议在选择服务商的时候尽量选择老牌商家,这样性能更为稳定一些。近期可能会准备重新整理Vultr商家的一些信息和教程。以前...
腾讯云轻量应用服务器又要免费升级配置了,之前已经免费升级过一次了(腾讯云轻量应用服务器套餐配置升级 轻量老用户专享免费升配!),这次在上次的基础上再次升级。也许这就是良心云吧,名不虚传。腾讯云怎么样?腾讯云好不好。腾讯云轻量应用服务器 Lighthouse 是一种易于使用和管理、适合承载轻量级业务负载的云服务器,能帮助个人和企业在云端快速构建网站、博客、电商、论坛等各类应用以及开发测试环境,并提供...
零途云(Lingtuyun.com)新上了香港站群云服务器 – CN2精品线路,香港多ip站群云服务器16IP/5M带宽,4H4G仅220元/月,还有美国200g高防云服务器低至39元/月起。零途云是一家香港公司,主要产品香港cn2 gia线路、美国Cera线路云主机,美国CERA高防服务器,日本CN2直连服务器;同时提供香港多ip站群云服务器。即日起,购买香港/美国/日本云服务器享受9折优惠,新...