charging socket是什么意思
charging socket的中文翻译
charging socket
充电插座
双语例句
1
The fool-proofing power battery charging socket is installed under the
original petrol filling cover, the driver could easily plug the socket to charge
battery without any mistake.
有防呆设计动力电池充电插座放置在原车加油孔盖之位置,使驾驶者方便插入插座让电池充电且不会弄错。
2
The charge of the electrical equipment is usually provided through charging
plugs and socket conducted.
电力设备的充电一般是通过插头和插座的连接来进行的。
C# BeginReceive()函数
在各种行为的回调函数中,所对应的socket都从输入参数的AsyncState属性获得。
使用(Socket)或者(StateObject)进行强制转换。
BeginReceive函数使用的容器为state,因为它需要存放传送的数据。
而其余接收或发送函数的容器为socket也可。
代码如下:
?
using?System;
?using?System.Net;
?using?System.Net.Sockets;
using?System.Text;
using?System.Threading;
//?State?object?for?reading?client?data?asynchronously
public?class?StateObject
{
????//?Client??socket.
????public?Socket?workSocket?=?null;
????//?Size?of?receive?buffer.
????public?const?int?BufferSize?=?1024;
????//?Receive?buffer.
????public?byte[]?buffer?=?new?byte[BufferSize];
????//?Received?data?string.
????public?StringBuilder?sb?=?new?StringBuilder();
}
public?class?AsynchronousSocketListener
{
????//?Thread?signal.
????public?static?ManualResetEvent?allDone?=?new?ManualResetEvent(false);
????public?AsynchronousSocketListener()
????{
????}
????public?static?void?StartListening()
????{
????????//?Data?buffer?for?ing?data.
????????byte[]?bytes?=?new?Byte[1024];
????????//?Establish?the?local?endpoint?for?the?socket.
????????//?The?DNS?name?of?puter
????????//?running?the?listener?is?"".
????????//IPHostEntry?ipHostInfo?=?Dns.Resolve(Dns.GetHostName());
????????IPAddress?ipAddress?=?IPAddress.Parse("192.168.1.104");
????????IPEndPoint?localEndPoint?=?new?IPEndPoint(ipAddress,?11000);
????????//?Create?a?TCP/IP?socket.
????????Socket?listener?=?new?Socket(AddressFamily.InterNetwork,
????????????SocketType.Stream,?ProtocolType.Tcp);
????????//?Bind?the?socket?to?the?local?endpoint?and?listen?for?ing?connections.
????????try
????????{
????????????listener.Bind(localEndPoint);
????????????listener.Listen(100);
????????????while?(true)
????????????{
????????????????//?Set?the?event?to?nonsignaled?state.
????????????????allDone.Reset();
????????????????//?Start?an?asynchronous?socket?to?listen?for?connections.
????????????????Console.WriteLine("Waiting?for?a?connection");
????????????????ept(
????????????????????new?AsyncCallback(eptCallback),
????????????????????listener);
????????????????//?Wait?until?a?connection?is?made?before?continuing.
????????????????allDone.WaitOne();
????????????}
????????}
????????catch?(Exception?e)
????????{
????????????Console.WriteLine(e.ToString());
????????}
????????Console.WriteLine("
Press?ENTER?to?continue");
????????Console.Read();
????}
????public?static?void?eptCallback(IAsyncResult?ar)
????{
???????//?Signal?the?main?thread?to?continue.
????????allDone.Set();
????????//?Get?the?socket?that?handles?the?client?request.
????????Socket?listener?=?(Socket)ar.AsyncState;
????????Socket?handler?=?ept(ar);
????????//?Create?the?state?object.
????????StateObject?state?=?new?StateObject();
????????state.workSocket?=?handler;
????????handler.BeginReceive(state.buffer,?0,?StateObject.BufferSize,?0,?new?AsyncCallback(ReadCallback),?state);
????}
????public?static?void?ReadCallback(IAsyncResult?ar)
????{
????????String?content?=?String.Empty;
????????//?Retrieve?the?state?object?and?the?handler?socket
????????//?from?the?asynchronous?state?object.
????????StateObject?state?=?(StateObject)ar.AsyncState;
????????Socket?handler?=?state.workSocket;
????????//?Read?data?from?the?client?socket.?
????????int?bytesRead?=?handler.EndReceive(ar);
????????if?(bytesRead?>?0)
????????{
????????????//?There??might?be?more?data,?so?store?the?data?received?so?far.
????????????state.sb.Append(Encoding.ASCII.GetString(
????????????????state.buffer,?0,?bytesRead));
????????????//?Check?for?end-of-file?tag.?If?it?is?not?there,?read?
????????????//?more?data.
????????????content?=?state.sb.ToString();
????????????if?(content.IndexOf("")?>?-1)
????????????{
????????????????//?All?the?data?has?been?read?from?the?
????????????????//?client.?Display?it?on?the?console.
????????????????Console.WriteLine("Read?{0}?bytes?from?socket.?
?Data?:?{1}",content.Length,?content);
????????????????//?Echo?the?data?back?to?the?client.
????????????????Send(handler,?content);
????????????}
????????????else
????????????{
????????????????//?Not?all?data?received.?Get?more.
????????????????handler.BeginReceive(state.buffer,?0,?StateObject.BufferSize,?0,?new?AsyncCallback(ReadCallback),?state);
????????????}
????????}
????}
????private?static?void?Send(Socket?handler,?String?data)
????{
????????//?Convert?the?string?data?to?byte?data?using?ASCII?encoding.
????????byte[]?byteData?=?Encoding.ASCII.GetBytes(data);
????????//?Begin?sending?the?data?to?the?remote?device.
????????handler.BeginSend(byteData,?0,?byteData.Length,?0,
????????????new?AsyncCallback(SendCallback),?handler);
????}
????private?static?void?SendCallback(IAsyncResult?ar)
????{
????????try
????????{
????????????//?Retrieve?the?socket?from?the?state?object.
????????????Socket?handler?=?(Socket)ar.AsyncState;
????????????//?Complete?sending?the?data?to?the?remote?device.
????????????int?bytesSent?=?handler.EndSend(ar);
????????????Console.WriteLine("Sent?{0}?bytes?to?client.",?bytesSent);
????????????handler.Shutdown(SocketShutdown.Both);
????????????handler.Close();
????????}
????????catch?(Exception?e)
????????{
????????????Console.WriteLine(e.ToString());
????????}
????}
????public?static?int?Main(String[]?args)
????{
????????StartListening();
????????return?0;
????}
}如何关闭一个正在accept的ServerSocket
加入一个ServerSocket正在另一个线程堵塞ept,那如何停止ept或者关闭Socket?
Server socket 设置下超时
setSoTimeout
然后在Listen线程中用interrupt
其实直接close socket也可以,不过会抛出异常,我的意思是有什么比较安全而又简单的办法?难道要加一个标志,然后要关闭的时候把标志设为,然后连接listernSocket?这样也未免太麻烦了
JDK5.0里面新增了java.util.concurrent包(对于多线程的开发建议尽量使用这个包),下面是javadoc里面的样例代码
用法示例
下面给出了一个网络服务的简单结构,这里线程池中的线程作为传入的请求。
它使用了预先配置的 Executors.newFixedThreadPool(int) 工厂方法:
java 代码
class NetworkService implements Runnable {
private final ServerSocket serverSocket;
private final ExecutorService pool;
public NetworkService(int port, int poolSize)
throws IOException {
serverSocket = new ServerSocket(port);
pool = Executors.newFixedThreadPool(poolSize);
}
public void run() { // run the service
try {
for (;;) {
pool.execute(new Handler(ept()));
}
} catch (IOException ex) {
pool.shutdown();
}
}
}
class Handler implements Runnable {
private final Socket socket;
Handler(Socket socket) { this.socket = socket; }
public void run() {
// read and service request on socket
}
}
下列方法分两个阶段关闭 ExecutorService。
第一阶段调用 shutdown 拒绝传入任务,然后调用 shutdownNow(如有必要)取消所有遗留的任务:
java 代码
void shutdownAndAwaitTermination(ExecutorService pool) {
pool.shutdown(); // Disable new tasks from being submitted
try {
// Wait a while for existing tasks to terminate
if (!pool.awaitTermination(60, TimeUnit.SECONDS)) {
pool.shutdownNow(); // Cancel currently executing tasks
// Wait a while for tasks to respond to being cancelled
if (!pool.awaitTermination(60, TimeUnit.SECONDS))
System.err.println("Pool did not terminate");
}
} catch (InterruptedException ie) {
// (Re-)Cancel if current thread also interrupted
pool.shutdownNow();
// Preserve interrupt status
Thread.currentThread().interrupt();
}
}
内存一致性效果:线程中向 ExecutorService 提交 Runnable 或 Callable 任务之前的操作 happen-before 由该任务所提取的所有操作,后者依次 happen-before 通过 Future.get() 获取的结果。
java里显示,“类没有主方法”
没有main方法
public static void main(String[] args) {
// TODO Auto-generated method stub
}
hostyun新上了香港cloudie机房的香港原生IP的VPS,写的是默认接入200Mbps带宽(共享),基于KVM虚拟,纯SSD RAID10,三网直连,混合超售的CN2网络,商家对VPS的I/O有大致100MB/S的限制。由于是原生香港IP,所以这个VPS还是有一定的看头的,这里给大家弄个测评,数据仅供参考!9折优惠码:hostyun,循环优惠内存CPUSSD流量带宽价格购买1G1核10G3...
菠萝云国人商家,今天分享一下菠萝云的广州移动机房的套餐,广州移动机房分为NAT套餐和VDS套餐,NAT就是只给端口,共享IP,VDS有自己的独立IP,可做站,商家给的带宽起步为200M,最高给到800M,目前有一个8折的优惠,另外VDS有一个下单立减100元的活动,有需要的朋友可以看看。菠萝云优惠套餐:广州移动NAT套餐,开放100个TCP+UDP固定端口,共享IP,8折优惠码:gzydnat-8...
WHloud Date(鲸云数据),原做大数据和软件开发的团队,现在转变成云计算服务,面对海内外用户提供中国大陆,韩国,日本,香港等多个地方节点服务。24*7小时的在线支持,较为全面的虚拟化构架以及全方面的技术支持!官方网站:https://www.whloud.com/WHloud Date 韩国BGP云主机少量补货随时可以开通,随时可以用,两小时内提交退款,可在工作日期间全额原路返回!支持pa...
handlersocket为你推荐
sdfsdfsdfsdf世界上最大的一块金砖有多重?netbios协议tcp/ip、ipx/spx、netbios这三个通信协议的区别动画分镜头脚本求份《仙剑奇侠传5》剧情动画分镜头脚本 越多越好东兴证券网站东兴证券超强版下载东兴证券网站东兴证券超强版下载,东兴证券超强版v6下载官方网站,东兴证券软件下载怎么查微信注册时间怎么知道微信上次登录时间acceptchangesaltium designer 6.0如何给元件重新编号validdate怎样解决oracle报错is not a valid date and timepass是什么锒行卡上的闪付pass是什么意思?cpu仪表盘windows7系统怎么样吧CPU的温度显示调处来
国内免费空间 紧急升级请记住新域名 cn域名注册 winhost 128m内存 特价空间 512m内存 空间论坛 佛山高防服务器 网通服务器托管 网站在线扫描 安徽双线服务器 闪讯官网 smtp服务器地址 贵阳电信测速 国外代理服务器 小夜博客 winserver2008 游戏服务器 shuangshiyi 更多