421AAccidentalscrolling,132AngryBirds,21Animation,18clearInterval()method,18drawingLoop()method,18requestAnimationFrame()method,19setInterval()method,18AStar()method,230Audioelement,12attributes,13canplaythroughevent,15canPlayType()method,15fileformats,13loadeddynamically,14loadedmetadataevent,15multiplesourceelements,13testing,14BBox2Dengine,47animationconstraintsolver,54integrator,54updatedinit()function,54world.
ClearForces()function,53world.
DrawDebugData()function,53world.
Step()function,53b2WorldobjectallowSleep,49creation,49gravity,49bodydefinition,50contactlistenersBeginContact(),67createSimplyBody(),68DrawDebugData()method,69EndContact(),67implementation,67PostSolve(),67PreSolve(),67watchingcollisions,69createBody()method,50createFixture()method,50createFloor()method,50DrawDebugData()method,52elements,55circularbody,58complexbody,61joints,connectingbodies,63polygon-shapedbody,59rectangularbody,55fixturedefinition,50–51fundamentals,47init()function,51SetAsBox()method,51settingup,48shapes,fixture,50trackingcollisionsanddamage,66box2d.
setupDebugDraw()method,82–85CCanvaselement,2coordinatesystem,4drawcoloredandtexturedrectangles,8drawcomplexshapes,5drawimages,9drawingtext,7drawrectangle,4drawstyle,8getContext()method,3pageLoaded()method,3rotatingobjects,11transformation,11Codecompletion,411Combatsystem,283aircraftattackcase,299guardmodecase,299Index422huntcase,299orderstates,296patrolcase,299processOrders()method,299bullets,283animate()method,287animationsequences,287defaultmoveTo()method,287drawingLoop()method,modify,290findFiringAngle()method,288loadItem()method,288processOrders()method,287properties,287reachedTarget()method,287references,288resetArrays()method,291fogofwar,309animate()method,311,312deploygrid,316draw()method,311,312fogobject,309hidingobjects,316initLevel()method,311–312references,311unbuildable,foggedareas,315intelligentenemy,building,306showMessage()method,308timedtriggersandhuntorder,306turretsgroundturrets,291mapitems,update,294vehicles,300ContactlistenersBeginContact(),67createSimplyBody(),68DrawDebugData()method,69EndContact(),67implementation,67PostSolve(),67PreSolve(),67watchingcollisions,69countHeroesAndVillains()method,89DdefaultmoveTo()method,287DrawDebugData()method,52,69drawImage()method,10drawingLoop()method,158,164drawLifeBar()method,206,208draw()method,311,312drawSelection()method,206–207EEndlevel,gameelementsendingscreendivelement,96–97Messagedialogbox,272CSSstyles,274togameObject,275messageBoxCancel()method,276messageBoxOK()method,276showMessageBox()method,276triggerimplementationclearTimeout()method,280conditionaltriggers,277end()method,280initTrigger()method,280runTrigger()method,280timedtriggers,277Entitiesadd()andremove()methods,174aircrafts,167,192animate()methods,176Box2Daddingreferences,76animate()anddrawAllBodies(),83animation,87section,76objectcreation,77buildings,167collisiondamage,99create()method,78definition,73,167draw()method,85,176game.
resetArrays()method,174groundturret,185harvesterbuildings,183itemsarray,173levels.
dataarray,80groundentities,81heroandvillainentities,81rectangularblockentities,81load-next-herostate,89ApplyImpulse()method,95countHeroesAndVillains()method,91firing,92handlePanning()method,93mouseOnCurrentHero()method,92wait-for-firing,92mainbaseaddItem()method,170buildingsobject,168loadItem()method,170spritesheet,168Combatsystem(cont.
)423mapdefinition,172nameproperty,73objects,74references,168requirementsproperty,173restartLevel()method,104selectionclearSelection()method,205dragselection,203drawLifeBar()method,206,208drawSelection()method,206–207enabling,199itemUnderMouse()method,200mouse.
click()method,200mouseupeventhandler,201–202selectItem()method,205slingshotband,102sound,105backgroundmusic,110breakandbouncesounds,107starportbuilding,180startCurrentLevel()method,173startNextLevel()method,104terrains,167typeproperty,73vehiclesobject,167,188FfinishMeasuringLatency()method,383Fixture,50–51GGamedevelopmentautomation,417buildautomationtool,419codecompressiontool,419codelintingtool,419image-handlingtools,418servertools,419codeeditorcustomization,410codesnippets,414customextensions,412gitintegration,415integrateddebugging,416linting,412syntaxhighlighting,410writingmodularcode,417Gameelementseconomicsystem,243harvestanimationstate,247LoadingCashAmount,244sidebarobject,245StartingCashAmount,243Messagedialogbox,272purchasebuildingsandunits,248addingsidebarbuttons,249atbase,264disablesidebarbuttons,252,254enablesidebarbuttons,252,254vehicleandaircraftconstruction,255–256triggerimplementation,277Gameresponsiveemulationfeature,116game.
resize()method,121resize()method,119scaling,117widerbackgroundimage,121Gameworldanimationbasiclevel,scorebar,38–39CSSstyling,37start()andanimate()functions,35gamestatesfinalresult,44finitestatemachine,41firing,41handlePanning()method,44load-next-hero,41panning,41,43panTo()method,42wait-for-firing,41HTMLlayout,21images,loadingCSSstyle,31game.
init()method,33Image/Soundassetloader,31loadImage()/loadSound()method,34loadingscreen,34levelselectionCSSstyles,29game.
init()method,28levelsobject,27screen,30showLevelScreen()method,29levels,loading,34mouseinputhandling,39splashscreenandmainmenuCSSstyles,23gamelayers,23jQueryhide()andshow()functions,26init()function,25–26JavaScriptcode,25js/game.
jsgameobject,25skeletonHTMLfile,22startscreenandmenuoptions,27424HhandlePanning()method,44,93,163Harvestervehicledeploy,237HTML5fileskeleton,1I,J,KImageelement,15drawImage()method,17loadimages,16spritesheets,17Intelligentunitmovementaircraftmovementimplementation,216DefaultprocessOrders()method,216moveTo()method,217collisiondetectionandsteering,230checkCollisionsObject()method,230defaultmoveTo()method,233modifyprocessOrders()method,235commandunits,211click()methodmodification,211,213sendCommand()method,213Harvestervehicledeploy,237pathfinding,221A*algorithm,221add()andremove()methods,225Dijkstra'salgorithm,221rebuildPassableGrid()method,224startCurrentLevel()method,222processOrders()method,215sendingandreceivingcommandsgetItemByUid()method,215implementationof,214processCommand()method,215Single-PlayersendCommand()method,215smootherunitmovement,238vehiclemovementimplementationAStar()method,230findAngle()method,230moveTo()method,227pathfindingalgorithm,230processOrders()method,227isItemDead()method,333LLock-stepnetworkingmodel,381networklatency,382finishMeasuringLatency()method,383latency_pingmessage,384measureLatency()method,383startingandfinishingmeasurement,384sendingcommands,387browsers,391fromclient,388handlingmessages,389sendCommand()method,389setInterval()method,391startGame()method,389–390tickLoop()method,389M,N,OMessagedialogbox,272CSSstyles,274gameObject,275messageBoxCancel()method,276messageBoxOK()method,276showMessageBox()method,276Mobileapplicationframework,133MobilebrowsersWebAudioAPI,127bufferSourceNode,128context.
createOscillator()method,127oscillatornode,127XMLHTTPRequestobject,129WebAudiointegration,130loadSound()method,130loadwAudio.
js,130playGame()method,131Mobiledevicechallenges,115gameoptimization,134loadgame,125Mouseevents,123mousemovehandler()method,124Multiplayergameendingthegameconnectionerrors,398–399loseGame()andendGame()methods,393playerdefeats,392playerdisconnected,396ServerendGame()method,393triggeredevents,392typeend_game,395typelose_game,394playerchat,400Keydownevents,401–402messageeventhandler,403receivemessages,405styles,401MultiplayerlobbyscreenCSScode,361definition,361join(),leave()andcancel()methods,369425multiplayerobject,363closeeventhandler,368connectionrequesteventhandler,368handleWebSocketMessage()method,366messageeventhandler,368references,366sendRoomList()method,368start()method,365updateRoomStatus()method,366multiplayerserver,366sendWebSocketMessage()method,371P,QPhysicsengine.
SeeBox2DenginePurchasebuildingsandunits,gameelements,248addingsidebarbuttonsCSSstyles,249enableanddisable,252,254gameinterfacescreen,249constructingbuildingsanimate()method,264cancelDeployBuilding()method,270deploygrid,266–267finishDeployBuilding()method,270mouse.
click()method,268processOrder()method,271rebuildBuildableGrid()method,265vehicleandaircraftconstructionaddingtheUnit,259clickevent,255–256draw()method,262processOrder()method,256showMessage()method,259teleportaction,261RReal-timestrategy(RTS)gamesgameinterfacescreenanimationanddrawingloops,155,157animationLoop()method,158background,155CSSstyles,154drawingLoop()method,158gameAnimationLoop()method,159HTMLmarkup,153layers,154singleplayer.
play()method,159startCurrentLevel()method,160start()method,158GameObjectinit()method,142HTMLlayout,137mapimagesbasiclevelmetadata,147level-designingtool,146singleplayerarray,148Tiledsoftware,146mappanningimplementationcalculateGameCoordinates()method,162drawingLoop()method,164handlePanning()method,163mouseobject,161panningThresholdandpanningSpeedvariables,164updatedgame.
init()method,162missionscreenadvantages,153background,150CSSstylesheet,149exit()method,152HTMLcode,148missionbriefingdiv,149singleplayerobject,150start()method,152requestAnimationFrameandassetloader,140splashscreenandmainmenugamecontainerandlayers,139–140HTMLfile,138implementation,140JavaScriptandCSSfiles,139StartingScreenandLoadingScreenwithmainmenu,146singleplayer.
start()andmultiplayer.
start()methods,146stylesheet,144SSingle-playercampaignassault,337airsupport,341endingmission,implementation,350enemywaves,340,348missionbrief,345reinforcements,340starportsandrefineries,345triggersarray,340,346rescue,331characters,333conditionaltrigger,336enemyandconvoy,334isItemDead()method,333missionbriefing,332scout-tanks,lifeof,333triggersarray,333underseige,343426T,U,VteamStartingItemsarray,376Toucheventhandling,123touchmovehander()method,124W,X,Y,ZWebSocketsdisplayMessage()method,355elements,355handlers,355initWebSocket()method,355multiplayergameinbrowserwindows,380handleWebSocketMessage()method,379initGame()method,376initMultiplayerLevel()method,379levels,374messageeventhandler,modify,377spawnLocationsarray,376startGame()method,376teamStartingItemsarray,376withNode.
js,353accept()method,359clientandserverinteraction,360connectionIsAllowed()method,359HTTPserver,356reject()method,359require()method,359send()method,359WebSocketserver,358sendMessage()method,355serverimplementations,355WebSocketclient,353WrappingUpaddingsound,319combat,324commands,321init()method,320–321messages,324objects,319play()method,321references,321single-playercampaignassault,337rescue,330undersiege,343
物语云计算(MonogatariCloud)是一家成立于2016年的老牌国人商家,主营国内游戏高防独服业务,拥有多家机房资源,产品质量过硬,颇有一定口碑。本次带来的是美国圣何塞 Equinix 机房的高性能I9-10980XE大带宽VPS,去程CN2GIA回程AS9929,美国原生IP,支持解锁奈飞等应用,支持免费安装Windows系统。值得注意的是,物语云采用的虚拟化技术为Hyper-V,资源全...
DMIT怎么样?DMIT最近动作频繁,前几天刚刚上架了日本lite版VPS,正在酝酿上线日本高级网络VPS,又差不多在同一时间推出了美国cn2 gia线路不限流量的美国云服务器,不过价格太过昂贵。丐版只有30M带宽,月付179.99美元 !!目前,美国云服务器已经有个4个套餐,分别是,Premium(cn2 gia线路)、Lite(普通直连)、Premium Secure(带高防的cn2 gia线...
Hostodo商家算是一个比较小众且运营比较久的服务商,而且还是率先硬盘更换成NVMe阵列的,目前有提供拉斯维加斯和迈阿密两个机房。看到商家这两年的促销套餐方案变化还是比较大的,每个月一般有这么两次的促销方案推送,可见商家也在想着提高一些客户量。毕竟即便再老的服务商,你不走出来让大家知道,迟早会落寞。目前,Hostodo有提供两款大流量的VPS主机促销,机房可选拉斯维加斯和迈阿密两个数据中心,且都...
jquerysetinterval为你推荐
买家google支持ipad敬请参阅报告结尾处免责声明eaccelerator开启eAccelerator内存优化就各种毛病,DZ到底用哪个内存优化比较好。。。netbios端口netbios ssn是什么意思?windows键是哪个Win键是什么?ipadwifiipad wifi信号差怎么办itunes备份如何用iTunes备份iPhone127.0.0.1为什么输入127.0.0.1无法打开页面ipad上网为什么我的ipad 显示无法连接到网络
域名中介 vps代理 新通用顶级域名 域名商 hostgator 紫田 bash漏洞 英语简历模板word 好看的桌面背景图片 搜狗12306抢票助手 网站挂马检测工具 韩国网名大全 促正网秒杀 phpmyadmin配置 空间技术网 卡巴斯基破解版 优酷黄金会员账号共享 512mb 阿里云官方网站 华为云建站 更多