[3Parts]
scaleUp = 128
scaleMiddle = 128
scaleDown = 128
[BlendFace]
idFaceShape1 = 62
idFaceShape2 = 62
blendFaceShape = 50
[Face]
scaleFaceH = 128
scaleFaceV = 102
idFaceTex = 1041
[Faling]
idFalingSkin = 433
idFalingTex = 437
[Forehead]
offsetForeheadH = 140
offsetForeheadV = 92
offsetForeheadZ = 192
rotateForehead = 64
scaleForehead = 64
[YokeBone]
offsetYokeBoneH = 123
offsetYokeBoneV = 128
offsetYokeBoneZ = 124
rotateYokeBone = 128
scaleYokeBone = 123
[Cheek]
offsetCheekH = 192
offsetCheekV = 148
offsetCheekZ = 192
scaleCheek = 192
[Chain]
offsetChainV = 156
offsetChainZ = 128
rotateChain = 128
scaleChainH = 109
[Jaw]
offsetJawH = 128
offsetJawV = 128
offsetJawZ = 128
scaleJawSpecial = 128
scaleJawH = 64
scaleJawV = 64
[Eye]
idThirdEye = 1157
idEyeBaseTex = 50
idEyeHighTex = 49
idEyeBallTex = 1046
idEyeShape = 72
scaleEyeH = 130
scaleEyeV = 203
rotateEye = 135
offsetEyeH = 128
offsetEyeV = 89
offseteyeZ = 128
scaleEyeBall = 188
scaleEyeH2 = 130
scaleEyeV2 = 203
rotateEye2 = 135
offsetEyeH2 = 128
offsetEyeV2 = 89
offseteyeZ2 = 128
scaleEyeBall2 = 188
[Brow]
idBrowTex = 45
idBrowShape = 69
scaleBrowH = 128
scaleBrowV = 90
rotateBrow = 139
offsetBrowH = 114
offsetBrowV = 102
offsetBrowZ = 128
scaleBrowH2 = 128
scaleBrowV2 = 90
rotateBrow2 = 139
offsetBrowH2 = 114
offsetBrowV2 = 102
offsetBrowZ2 = 128
[Nose]
idNoseTex = 41
idNoseTipShape = 58
scaleNoseTipH = 104
scaleNoseTipV = 125
scaleNoseTipZ = 128
offsetNoseTipV = 178
idNoseBridgeShape = 57
scaleBridgeTipH = 94
offsetBridgeTipZ = 90
[Mouth]
idMouthUpLipLine = 80
idMouthMidLipLine = 77
idMouthDownLipLine = 84
thickUpLip = 117
thickDownLip = 111
scaleMouthH = 64
offsetMouthV = 192
offsetMOuthZ = 139
idMouthTex = 52
offsetCornerOfMouthSpecial = 132
scaleMouthH2 = 65
offsetCornerOfMouthSpecial2 = 132
[Ear]
idEarShape = 60
scaleEar = 128
offsetEarV = 128
[Hair]
idHairModel = 877
idHairTex = 887
[Moustache]
idMoustacheTex = 204
idMoustacheSkin = 186
idGoateeTex = 596
[Color]
colorHair = 16312504
colorFace = 16316664
colorEye = -1
colorBrow = -12624674
colorMouth = 10824234
colorEyeBall = 0
colorMoustache = -11571145
[Body]
bodyID = 0
colorBody = -1
headScale = 105
upScale = 80
waistScale = 80
armWidth = 78
legWidth = 80
breastScale = 70
在你手中有了完美代码之后
(如果没有去论坛复制一个自己喜欢的)
进入游戏中 新建个人物 在个性设置里 左上角有个存当前设置 并取个名字
然后把游戏最小化
选择你完美国际的安装目录下的element文件夹中的userdate文件夹中的character文件夹
出现很多配置设置 这是人物原始的设置
选择customize文件夹
00文件夹(男武侠) 01文件夹(女武侠) 10文件夹(男法师) 11文件夹(女法师) 40文件夹(妖兽) 31文件夹(妖精) 60文件夹(男羽芒) 61文件夹(女羽芒) 70文件夹(男羽灵) 71文件夹(女羽灵)
找到对应你职业的文件夹 就会发现其中已经有了你刚才保存的配置设置
双击点开 把里面的文字都删掉 然后复制你的代码进去 保存
点出刚才最小化的游戏 双击左上角你刚保存的设置
就变成了你要的样子啦
至于有的时候脸会变黑
自己去皮肤设置那把颜色改回来咯
根据自己的爱好 改
1.打开 《完美世界》elementuserdatacharacter
character71.ini 为女羽灵的形象修改默认配置
character70.ini 为男羽灵的形象修改默认配置
character00.ini 为男武侠的形象修改默认配置
character10.ini 为男法师的形象修改默认配置
character01.ini 为女武侠的形象修改默认配置
character11.ini 为女法师的形象修改默认配置
character61.ini 为女羽芒的形象修改默认配置
character60.ini 为男羽芒的形象修改默认配置
character40.ini为妖兽的形象修改默认配置
character41.ini为妖精的形象修改默认配置
里面有11个文件其中character31.ini还是妖精的。
[3Parts] =================================== scaleUp = 136 该区域可能是人物形象初始数据 scaleMiddle = 128 scaleDown = 118 也可能是限定值 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face]==============脸 scaleFaceH = 123 scaleFaceV = 133 ======(HV数值确定脸的大小) idFaceTex = 5 ====(脸代码) [Faling]=======(不清楚是什么) idFalingSkin = 434 idFalingTex = 436 [Forehead]=============额 offsetForeheadH = 137 offsetForeheadV = 128 offsetForeheadZ = 128 ====(HVZ数值确定额的位置) rotateForehead = 128 scaleForehead = 128 ======(额的大小) [YokeBone]=========颧 offsetYokeBoneH = 128 offsetYokeBoneV = 131 offsetYokeBoneZ = 128 ====(HVZ数值确定颧位置) rotateYokeBone = 128 scaleYokeBone = 128 ====(颧的大小) [Cheek]===========颊 offsetCheekH = 126 offsetCheekV = 123 offsetCheekZ = 124 ====(HVZ数值确定颊的位置) scaleCheek = 126 ====(颊的大小) [Chain]========链 offsetChainV = 124 offsetChainZ = 128 ===(VZ数值确定链的位置) rotateChain = 128 scaleChainH = 64 =====(链的大小) [Jaw]=========颚 offsetJawH = 144 offsetJawV = 136 offsetJawZ = 128 ====(HVZ数值确定颚的位置) scaleJawSpecial = 128 scaleJawH = 104 ====(额的宽度) scaleJawV = 126 ====(颚的长度) [Eye] ===========眼睛 idEyeBaseTex = 257 ===(眼睛代码) idEyeHighTex = 569 ====(眼皮代码) idEyeBallTex = 9 ====(眼球代码) idEyeShape = 36 ===(眼睛代码) scaleEyeH = 108 scaleEyeV = 2200 ===(HV数值决定眼睛大小) rotateEye = 85 ====(眼睛) offsetEyeH = 0 offsetEyeV = 0 offseteyeZ = 0 =====(HVZ决定眼睛位置) scaleEyeBall = 0 scaleEyeH2 = 0 ===(是否开取单双眼睛修改) 0为不开区 1为开区单 2为开区双 scaleEyeV2 = 0 rotateEye2 = 0 offsetEyeH2 = 0 offsetEyeV2 = 0 offseteyeZ2 = 0 scaleEyeBall2 = 0 [Brow]===========眉毛 idBrowTex = 7 ===(眉毛代码) idBrowShape = 0 scaleBrowH = 0 ===(眉毛粗细) scaleBrowV = 0 ====(眉毛粗细) rotateBrow = 0 ====(眉毛幅度) offsetBrowH = 0 offsetBrowV = 0 offsetBrowZ = 0 ====(HVZ数值确定眉毛位置) scaleBrowH2 = 0 (是否开取单双眉毛修改) (0为不开取 1为开取单 2为开取双) scaleBrowV2 = 0 rotateBrow2 = 0 offsetBrowH2 = 0 offsetBrowV2 = 0 offsetBrowZ2 = 0 [Nose] ===========鼻子 idNoseTex = 2 ====(鼻子代码) idNoseTipShape = 16 ===(鼻子形状代码) scaleNoseTipH = 133 scaleNoseTipV = 149 scaleNoseTipZ = 128 (HVZ数值确定鼻子大小) offsetNoseTipV = 135 ===(鼻子位置) idNoseBridgeShape = 15 ==(鼻梁代码) scaleBridgeTipH = 128 ==(鼻梁大小) offsetBridgeTipZ = 76 ===(鼻梁位置) [Mouth]] ===========嘴巴 idMouthUpLipLine = 89 ===(上唇代码) idMouthMidLipLine = 86===(嘴缝代码) idMouthDownLipLine =0 ====(下唇代码) thickUpLip = 10 ===(上唇厚度) thickDownLip = 0 ===(下唇厚度) scaleMouthH = 0 =====(嘴巴大小) offsetMouthV = 10 ====(唇位置) offsetMOuthZ = 0 ====(唇位置) idMouthTex = 0 ===(嘴巴代码) offsetCornerOfMouthSpecial = 10 =====嘴巴左右翘 scaleMouthH2 = 74 ====(嘴巴位置) offsetCornerOfMouthSpecial2 = 0 ====嘴巴左右翘 [Ear] ==================耳朵 idEarShape = 22 ===(耳朵形状代码) scaleEar = 125 ===(耳朵大小) offsetEarV = 147 ===(耳朵位置) [Hair] =============头发 idHairModel = 279 ===== 发型,一会我会把头发的代码弄出来, idHairTex = 424 ====发型纹理代码 [Moustache]===========胡子 idMoustacheTex = 0 ===(xxx胡子代码) idMoustacheSkin = 0 ===(xxx胡子代码) idGoateeTex = 0 =====(xxx胡子代码) 代码0为无胡子 [Color]============颜色 colorHair = -789517 ==== (头发颜色) colorFace = -2 =====(脸部颜色) colorEye = -15724528 =====(眼睛颜色) colorBrow = -2868152 ======(眉毛颜色) colorMouth = -2866372 ======(嘴巴颜色) colorEyeBall = -15592686 ===(眼球颜色) colorMoustache = -1 =====(胡子颜色 [Body]==========身体 bodyID = 0 ====(身体特征代码) colorBody = -2 ====身体颜色(肤色) headScale = 121 ====(头的大小) upScale = 110 waistScale = 100 ====(腰围) armWidth = 110 ====(手臂大小) legWidth = 110 =====(脚部大小) breastScale = 100 ====(胸部大小)
注意:人物的具体数值是
各部位大小的极值有一点差别,搜索的时候要注意:
头部大小上肢健壮度上肢围度下肢围度:左端(最小值)110 右端(最大值)146
腰部围度胸部围度:左端(最小值)100 右端(最大值)146
修改后服务器可以辨认或允许修改到的范围是0-255,
0的时候就是最小,255尺寸最大,
如果你修改到大于255或小于0的数值,结果是和255或0一样的。
这个图看过呢 我有的代码和这个差不多 这个脸很普通的
[3Parts] scaleUp = 130 scaleMiddle = 115 scaleDown = 64
[BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50
[Face] scaleFaceH = 130 scaleFaceV = 121 idFaceTex = 5
[Faling] idFalingSkin = 434 idFalingTex = 436
[Forehead] offsetForeheadH = 113 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128
[YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128
[Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128
[Chain] offsetChainV = 164 offsetChainZ = 92 rotateChain = 123 scaleChainH = 64
[Jaw] offsetJawH = 192 offsetJawV = 179 offsetJawZ = 128 scaleJawSpecial = 99 scaleJawH = 192 scaleJawV = 192
[Eye] idEyeBaseTex = 329 idEyeHighTex = 323 idEyeBallTex = 9 idEyeShape = 32 scaleEyeH = 132 scaleEyeV = 255 rotateEye = 118 offsetEyeH = 137 offsetEyeV = 68 offseteyeZ = 128 scaleEyeBall = 220 scaleEyeH2 = 132 scaleEyeV2 = 255 rotateEye2 = 118 offsetEyeH2 = 137 offsetEyeV2 = 68 offseteyeZ2 = 128 scaleEyeBall2 = 220
[Brow] idBrowTex = 6 idBrowShape = 352 scaleBrowH = 64 scaleBrowV = 91 rotateBrow = 98 offsetBrowH = 160 offsetBrowV = 164 offsetBrowZ = 128 scaleBrowH2 = 64 scaleBrowV2 = 91 rotateBrow2 = 98 offsetBrowH2 = 160 offsetBrowV2 = 164 offsetBrowZ2 = 128
[Nose] idNoseTex = 1 idNoseTipShape = 16 scaleNoseTipH = 55 scaleNoseTipV = 100 scaleNoseTipZ = 111 offsetNoseTipV = 210 idNoseBridgeShape = 15 scaleBridgeTipH = 109 offsetBridgeTipZ = 84
[Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 87 idMouthDownLipLine = 92 thickUpLip = 102 thickDownLip = 106 scaleMouthH = 20 offsetMouthV = 222 offsetMOuthZ = 123 idMouthTex = 14 offsetCornerOfMouthSpecial = 135 scaleMouthH2 = 20 offsetCornerOfMouthSpecial2 = 135
[Ear] idEarShape = 21 scaleEar = 128 offsetEarV = 128
[Hair] idHairModel = 299 idHairTex = 311
[Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0
[Color] colorHair = -855318 colorFace = -1 colorEye = -13750738 colorBrow = -15395307 colorMouth = 16416382 colorEyeBall = 0 colorMoustache = -1
[Body] bodyID = 5 colorBody = -1 headScale = 163 upScale = 90 waistScale = 90 armWidth = 90 legWidth = 90 breastScale = 90
我没记错的话。
。
。
。
。
。
。
。
给你个代码,直接用就可以了,瘦的找不见的。
男MG WX FS MM通用此代码。
[3Parts] scaleUp = 123 scaleMiddle = 51 scaleDown = 107
[BlendFace] idFaceShape1 = 62 idFaceShape2 = 62 blendFaceShape = 50
[Face] scaleFaceH = 89 scaleFaceV = 131 idFaceTex = 44
[Faling] idFalingSkin = 433 idFalingTex = 437
[Forehead] offsetForeheadH = 73 offsetForeheadV = 15 offsetForeheadZ = 162 rotateForehead = 128 scaleForehead = 128
[YokeBone] offsetYokeBoneH = 127 offsetYokeBoneV = 204 offsetYokeBoneZ = 82 rotateYokeBone = 127 scaleYokeBone = 105
[Cheek] offsetCheekH = 153 offsetCheekV = 127 offsetCheekZ = 111 scaleCheek = 128
[Chain] offsetChainV = 191 offsetChainZ = 92 rotateChain = 162 scaleChainH = 76
[Jaw] offsetJawH = 153 offsetJawV = 255 offsetJawZ = 194 scaleJawSpecial = 133 scaleJawH = 165 scaleJawV = 159
[Eye] idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 365 scaleEyeH = 165 scaleEyeV = 235 rotateEye = 144 offsetEyeH = 128 offsetEyeV = 171 offseteyeZ = 87 scaleEyeBall = 216 scaleEyeH2 = 165 scaleEyeV2 = 235 rotateEye2 = 144 offsetEyeH2 = 128 offsetEyeV2 = 171 offseteyeZ2 = 87 scaleEyeBall2 = 216
[Brow] idBrowTex = 46 idBrowShape = 355 scaleBrowH = 100 scaleBrowV = 85 rotateBrow = 143 offsetBrowH = 147 offsetBrowV = 223 offsetBrowZ = 102 scaleBrowH2 = 100 scaleBrowV2 = 85 rotateBrow2 = 143 offsetBrowH2 = 147 offsetBrowV2 = 223 offsetBrowZ2 = 102
[Nose] idNoseTex = 39 idNoseTipShape = 58 scaleNoseTipH = 92 scaleNoseTipV = 189 scaleNoseTipZ = 128 offsetNoseTipV = 165 idNoseBridgeShape = 57 scaleBridgeTipH = 93 offsetBridgeTipZ = 110
[Mouth] idMouthUpLipLine = 82 idMouthMidLipLine = 77 idMouthDownLipLine = 84 thickUpLip = 82 thickDownLip = 96 scaleMouthH = 56 offsetMouthV = 204 offsetMOuthZ = 114 idMouthTex = 52 offsetCornerOfMouthSpecial = 114 scaleMouthH2 = 56 offsetCornerOfMouthSpecial2 = 114
[Ear] idEarShape = 59 scaleEar = 128 offsetEarV = 128
[Hair] idHairModel = 196 idHairTex = 313
[Moustache] idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex = 596
[Color] colorHair = -1 colorface = -1 colorEye = -1259559 colorBrow = -9941184 colorMouth = 15308410 colorEyeBall = -1 colorMoustache = -1
[Body] bodyID = 0 colorBody = -1 headScale = 1 upScale = 1 waistScale = 1 armWidth = 1 legWidth = 1 breastScale = 1
CK 代码:
[3Parts] scaleUp = 128 scaleMiddle = 76 scaleDown = 78 [BlendFace] idFaceShape1 = 62 idFaceShape2 = 62 blendFaceShape = 50 [Face] scaleFaceH = 122 scaleFaceV = 128 idFaceTex = 859 [Faling] idFalingSkin = 433 idFalingTex = 437 [Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128 [YokeBone] offsetYokeBoneH = 140 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128 [Cheek] offsetCheekH = 158 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128 [Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 102 [Jaw] offsetJawH = 168 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 113 scaleJawH = 142 scaleJawV = 128 [Eye] idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 72 scaleEyeH = 128 scaleEyeV = 235 rotateEye = 128 offsetEyeH = 128 offsetEyeV = 85 offseteyeZ = 103 scaleEyeBall = 192 scaleEyeH2 = 128 scaleEyeV2 = 235 rotateEye2 = 128 offsetEyeH2 = 128 offsetEyeV2 = 85 offseteyeZ2 = 103 scaleEyeBall2 = 192 [Brow] idBrowTex = 45 idBrowShape = 70 scaleBrowH = 128 scaleBrowV = 94 rotateBrow = 120 offsetBrowH = 128 offsetBrowV = 137 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 94 rotateBrow2 = 120 offsetBrowH2 = 128 offsetBrowV2 = 137 offsetBrowZ2 = 128 [Nose] idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 89 scaleNoseTipV = 128 scaleNoseTipZ = 128 offsetNoseTipV = 115 idNoseBridgeShape = 57 scaleBridgeTipH = 118 offsetBridgeTipZ = 128 [Mouth] idMouthUpLipLine = 80 idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 128 thickDownLip = 111 scaleMouthH = 64 offsetMouthV = 128 offsetMOuthZ = 128 idMouthTex = 52 offsetCornerOfMouthSpecial = 128 scaleMouthH2 = 64 offsetCornerOfMouthSpecial2 = 128 [Ear] idEarShape = 60 scaleEar = 128 offsetEarV = 128 [Hair] idHairModel = 937 idHairTex = 947 [Moustache] idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex = 596 [Color] colorHair = -790285 colorFace = -394244 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -13313827 colorMoustache = -11571145 [Body] bodyID = 4 colorBody = -394244 headScale = 118 upScale = 90 waistScale = 90 armWidth = 90 legWidth = 90 breastScale = 100
MM 代码:
[3Parts] scaleUp = 108 scaleMiddle = 27 scaleDown = 38 [BlendFace] idFaceShape1 = 23 idFaceShape2 = 23 blendFaceShape = 50 [Face] scaleFaceH = 77 scaleFaceV = 133 idFaceTex = 5 [Faling] idFalingSkin = 434 idFalingTex = 436 [Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 130 scaleForehead = 156 [YokeBone] offsetYokeBoneH = 200 offsetYokeBoneV = 70 offsetYokeBoneZ = 89 rotateYokeBone = 137 scaleYokeBone = 108 [Cheek] offsetCheekH = 168 offsetCheekV = 146 offsetCheekZ = 124 scaleCheek = 126 [Chain] offsetChainV = 127 offsetChainZ = 86 rotateChain = 128 scaleChainH = 51 [Jaw] offsetJawH = 168 offsetJawV = 108 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128 [Eye] idEyeBaseTex = 329 idEyeHighTex = 558 idEyeBallTex = 9 idEyeShape = 36 scaleEyeH = 107 scaleEyeV = 77 rotateEye = 145 offsetEyeH = 87 offsetEyeV = 70 offseteyeZ = 128 scaleEyeBall = 179 scaleEyeH2 = 107 scaleEyeV2 = 77 rotateEye2 = 145 offsetEyeH2 = 87 offsetEyeV2 = 70 offseteyeZ2 = 128 scaleEyeBall2 = 179 [Brow] idBrowTex = 7 idBrowShape = 352 scaleBrowH = 83 scaleBrowV = 92 rotateBrow = 93 offsetBrowH = 100 offsetBrowV = 151 offsetBrowZ = 127 scaleBrowH2 = 83 scaleBrowV2 = 92 rotateBrow2 = 93 offsetBrowH2 = 100 offsetBrowV2 = 151 offsetBrowZ2 = 127 [Nose] idNoseTex = 2 idNoseTipShape = 16 scaleNoseTipH = 77 scaleNoseTipV = 86 scaleNoseTipZ = 128 offsetNoseTipV = 135 idNoseBridgeShape = 15 scaleBridgeTipH = 113 offsetBridgeTipZ = 72 [Mouth] idMouthUpLipLine = 89 idMouthMidLipLine = 86 idMouthDownLipLine = 92 thickUpLip = 133 thickDownLip = 99 scaleMouthH = 25 offsetMouthV = 128 offsetMOuthZ = 128 idMouthTex = 14 offsetCornerOfMouthSpecial = 130 scaleMouthH2 = 25 offsetCornerOfMouthSpecial2 = 130 [Ear] idEarShape = 22 scaleEar = 125 offsetEarV = 147 [Hair] idHairModel = 941 idHairTex = 951 [Moustache] idMoustacheTex = 0 idMoustacheSkin = 0 idGoateeTex = 0 [Color] colorHair = -1124653 colorFace = -264198 colorEye = -15002343 colorBrow = -10263709 colorMouth = -2933688 colorEyeBall = -13097426 colorMoustache = -1 [Body] bodyID = 0 colorBody = -264198 headScale = 113 upScale = 80 waistScale = 80 armWidth = 80 legWidth = 80 breastScale = 90
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