如果说的是现在的头饰的话 根本就不可以了 应为BUG早就修正了 如果是发型的话 只有新建号 在建号的时候 就把发型改好 以后就不可以了 只有在建号时可以 。
。
[3Parts] scaleUp = 132 scaleMiddle = 146 scaleDown = 95
[BlendFace] idFaceShape1 = 62 idFaceShape2 = 62 blendFaceShape = 50
[Face] scaleFaceH = 121 scaleFaceV = 121 idFaceTex = 859
[Faling] idFalingSkin = 433 idFalingTex = 437
[Forehead] offsetForeheadH = 128 offsetForeheadV = 128 offsetForeheadZ = 128 rotateForehead = 128 scaleForehead = 128
[YokeBone] offsetYokeBoneH = 128 offsetYokeBoneV = 128 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 128
[Cheek] offsetCheekH = 128 offsetCheekV = 128 offsetCheekZ = 128 scaleCheek = 128
[Chain] offsetChainV = 128 offsetChainZ = 128 rotateChain = 128 scaleChainH = 128
[Jaw] offsetJawH = 128 offsetJawV = 128 offsetJawZ = 128 scaleJawSpecial = 128 scaleJawH = 128 scaleJawV = 128
[Eye] idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 74 scaleEyeH = 135 scaleEyeV = 160 rotateEye = 123 offsetEyeH = 128 offsetEyeV = 64 offseteyeZ = 68 scaleEyeBall = 192 scaleEyeH2 = 135 scaleEyeV2 = 160 rotateEye2 = 123 offsetEyeH2 = 128 offsetEyeV2 = 64 offseteyeZ2 = 68 scaleEyeBall2 = 192
[Brow] idBrowTex = 45 idBrowShape = 70 scaleBrowH = 128 scaleBrowV = 128 rotateBrow = 109 offsetBrowH = 128 offsetBrowV = 64 offsetBrowZ = 128 scaleBrowH2 = 128 scaleBrowV2 = 128 rotateBrow2 = 109 offsetBrowH2 = 128 offsetBrowV2 = 64 offsetBrowZ2 = 128
[Nose] idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 96 scaleNoseTipV = 128 scaleNoseTipZ = 128 offsetNoseTipV = 161 idNoseBridgeShape = 57 scaleBridgeTipH = 64 offsetBridgeTipZ = 128
[Mouth] idMouthUpLipLine = 80 idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 128 thickDownLip = 142 scaleMouthH = 87 offsetMouthV = 170 offsetMOuthZ = 128 idMouthTex = 52 offsetCornerOfMouthSpecial = 118 scaleMouthH2 = 87 offsetCornerOfMouthSpecial2 = 118
[Ear] idEarShape = 60 scaleEar = 129 offsetEarV = 90
[Hair] idHairModel = 881 idHairTex = 891
[Moustache] idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex = 596
[Color] colorHair = -855317 colo**ce = -197123 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -15395311 colorMoustache = -11571145
[Body] bodyID = 4 colorBody = -197123 headScale = 130 upScale = 100 waistScale = 110 armWidth = 110 legWidth = 109 breastScale = 110
[3Parts] scaleUp = 131 scaleMiddle = 140 scaleDown = 66 [BlendFace] idFaceShape1 = 62 idFaceShape2 = 62 blendFaceShape = 50 [Face] scaleFaceH = 111 scaleFaceV = 126 idFaceTex = 859 [Faling] idFalingSkin = 433 idFalingTex = 437 [Forehead] offsetForeheadH = 139 offsetForeheadV = 105 offsetForeheadZ = 126 rotateForehead = 123 scaleForehead = 131 [YokeBone] offsetYokeBoneH = 158 offsetYokeBoneV = 107 offsetYokeBoneZ = 128 rotateYokeBone = 128 scaleYokeBone = 89 [Cheek] offsetCheekH = 164 offsetCheekV = 144 offsetCheekZ = 132 scaleCheek = 128 [Chain] offsetChainV = 131 offsetChainZ = 128 rotateChain = 128 scaleChainH = 116 [Jaw] offsetJawH = 142 offsetJawV = 126 offsetJawZ = 104 scaleJawSpecial = 112 scaleJawH = 104 scaleJawV = 105 [Eye] idEyeBaseTex = 50 idEyeHighTex = 49 idEyeBallTex = 48 idEyeShape = 74 scaleEyeH = 135 scaleEyeV = 160 rotateEye = 123 offsetEyeH = 128 offsetEyeV = 64 offseteyeZ = 68 scaleEyeBall = 192 scaleEyeH2 = 135 scaleEyeV2 = 160 rotateEye2 = 123 offsetEyeH2 = 128 offsetEyeV2 = 64 offseteyeZ2 = 68 scaleEyeBall2 = 192 [Brow] idBrowTex = 45 idBrowShape = 70 scaleBrowH = 134 scaleBrowV = 132 rotateBrow = 118 offsetBrowH = 144 offsetBrowV = 64 offsetBrowZ = 81 scaleBrowH2 = 134 scaleBrowV2 = 132 rotateBrow2 = 118 offsetBrowH2 = 144 offsetBrowV2 = 64 offsetBrowZ2 = 81 [Nose] idNoseTex = 41 idNoseTipShape = 58 scaleNoseTipH = 70 scaleNoseTipV = 66 scaleNoseTipZ = 125 offsetNoseTipV = 142 idNoseBridgeShape = 57 scaleBridgeTipH = 64 offsetBridgeTipZ = 75 [Mouth] idMouthUpLipLine = 80 idMouthMidLipLine = 77 idMouthDownLipLine = 83 thickUpLip = 128 thickDownLip = 144 scaleMouthH = 92 offsetMouthV = 190 offsetMOuthZ = 142 idMouthTex = 52 offsetCornerOfMouthSpecial = 110 scaleMouthH2 = 92 offsetCornerOfMouthSpecial2 = 110 [Ear] idEarShape = 60 scaleEar = 129 offsetEarV = 90 [Hair] idHairModel = 937 idHairTex = 947 [Moustache] idMoustacheTex = 204 idMoustacheSkin = 186 idGoateeTex = 596 [Color] colorHair = -855317 colo**ce = -197123 colorEye = -1 colorBrow = -12624674 colorMouth = -1 colorEyeBall = -15395311 colorMoustache = -11571145 [Body] bodyID = 4 colorBody = -197123 headScale = 130 upScale = 80 waistScale = 90 armWidth = 88 legWidth = 85 breastScale = 90
这两天在站长群里看到不少有使用DEDECMS织梦程序的朋友比较着急,因为前两天有看到来自DEDECMS,我们熟悉的织梦程序官方发布的公告,将会在10月25日开始全面商业用途的使用DEDECMS内容管理程序的会采用授权收费模式,如果我们有在个人或者企业商业用途的,需要联系且得到授权才可以使用,否则后面会通过维权的方式。对于这个事情,我们可能有些站长经历过,比如字体、图片的版权。以及有一些国内的CMS...
buyvm正式对外开卖第四个数据中心“迈阿密”的块存储服务,和前面拉斯维加斯、纽约、卢森堡一样,依旧是每256G硬盘仅需1.25美元/月,最大支持10T硬盘。配合buyvm自己的VPS,1Gbps带宽、不限流量,在vps上挂载块存储之后就可以用来做数据备份、文件下载、刷BT等一系列工作。官方网站:https://buyvm.net支持信用卡、PayPal、支付宝付款,支付宝付款用的是加元汇率,貌似...
DiyVM 香港沙田机房,也是采用的CN2优化线路,目前也有入手且在使用中,我个人感觉如果中文业务需要用到的话虽然日本机房也是CN2,但是线路的稳定性不如香港机房,所以我们在这篇文章中亲测看看香港机房,然后对比之前看到的日本机房。香港机房的配置信息。CPU内存 硬盘带宽IP价格购买地址2核2G50G2M1¥50/月选择方案4核4G60G3M1¥100/月选择方案4核8G70G3M4¥200/月选择...